Wednesday, September 22, 2021

700m damage on UNM Clan Boss from which 554m by a Rare Champion - RAID Shadow Legends

This is just to share a post by Victor to help spread/highlight his achievement where he reached 700 million damage on the Clan Boss!

The concept of this team is:

  • There are 2 shields - one from a shield set and one from skill. Brogni's ability allows growing both shields in size. I am 100% certain that Plarium had no idea about this and while they could have decided to take a corrective action - they did not.
  • So the team grows the 2 shields to insane size (in millions) while 3 champions extend the duration of the buffs on the team.
  • Corpulent Cadaver is a champion that was not used by anyone, but he has a unique ability to do damage based on shield size. This is why his damage number is so high. It is making use of Plarium's incompetence to deal millions of damage per hit due to the abnormal shield size.

I respect all such players like Victor who use their brains to come up with interesting concepts and who discover all the mistakes done by Plarium.

Saturday, September 18, 2021

Beating Bommal the Dreadhorn with Templar - a farmable unbooked rare champion

This is just to share the video Stew uploaded about beating Bommal with Templar!

  • 100% auto
  • No books used on the champion
  • HP around 70k, probably 60/65k should be minimum
  • Defense around 3k ideally as minimum - the higher the better
  • 2 speed boosting masteries: Spirit Haste (support) + 24 speed when all allies are dead + Whirlwind of Death (offense) + 18 speed when at least 3 kills are gotten by the champion
  • Champion starting speed: 153
  • Target Speed: around 195-196 (use a speed lead champion to help boost your speed if you are having a difficulty getting the necessary speed)
  • As low accuracy as possible - we don't want to debuff the boss
  • Equipment: Regen Set + Immortal (ideal) or full Immortal (2nd choice)
  • The team is only needed to help clear the waves faster and you should make them weak enough to die on wave #2 so that only Templar arrives at the boss

Here is the video:


Friday, September 17, 2021

I could not beat Bommal until I fell asleep (not a joke - true story) - maybe this could work for you too

Both my last 2 Bommal bosses I tried many times manually with various combinations of champions and I lost all of the runs. The best I reached was about half of his health

The 1st Bommal, some days ago, I gave up and put on repeat and went to sleep. In the morning I discovered that the RNG gods allowed me to win with the gold key and then win 2 more times with the silver keys. The rest were all failures.

Then the 2nd harder Bommal (today) I already prepared much better with many equipment and champion upgrades thanks to the recent Artifact Enhancement event and the ongoing Champion Training event. Despite being a lot stronger, I again lost all of the many times I tried to beat him. Again, roughly half of his life is the best I could achieve (once 40% left, once 60% left, all other team combinations were fails with more life left on the boss).

This time I fell asleep in my chair for a little bit, tired from the week. When I opened my eyes the boss had about 2-3 fingers life left and I started cheering my team, which was on low health, to "go go go - finish him" and they did. Luckily I did not stop the Auto-battle as I may have messed up something with my tired head.

The MPV I would say was Geomancer (leader = HP + damage reduction). Normally his HP burn is not recommended for this boss since it makes the bombs blow up faster but he did the most damage. Also honorary mention to Vogoth who helped heal back from bomb explosions.

My suggestion to you guys is, if you cannot win, but can achieve roughly half of his health then try putting it on auto on repeat - maybe the RNG gods will gift you also a victory! :)

 

Wednesday, September 15, 2021

Spot 10 Differences - Roric Wyrmbane - RAID Shadow Legends

I created this Spot 10 Differences puzzle in the honor of RAID's Roric Wyrmbane - the current ongoing champion fusion.

I made it difficult to make it challenging for you. It is always hard to get the balance right because there are so many different RAID players. Some solve the puzzles very quickly while others struggle so it is hard to please everyone. I did my best - hopefully you will enjoy.

Feel free to post in the comments below if you managed to solve this Roric Wyrmbane puzzle.

And best of luck to you with the ongoing fusion. If you need any support with it please refer to this blog post where you can find fusion calendar and info from different content creators.

Finally, as you probably know, you can click on this, or any other, picture in my RAID Shadow Legends blog to see it bigger - this helps especially with puzzles like this.



Monday, September 13, 2021

Benefits of Wearing Candles on and Around your Helmet - RAID Shadow Legends

This is just some RAID Shadow Legends fun by me: Benefits of wearing candles on and around your helmet:

  • Having your hands free to fight when exploring dark caves.
  • When you meet a scary monster and start running away, they automatically blow out making it dark so the monster cannot see you.
  • Ability to start a fire anywhere without a hand drill / fire sticks.
  • They keep you warmer when temperatures are low.
  • Warm up herb tea or soup when waiting in an ambush.
  • Lastly, automatically bypass job applicants when trying to get a job at Plarium.

Sometimes, in RAID Shadow Legends, you just have to make fun of things :)

Sunday, September 12, 2021

Best ways of beating Bommal the Dreadhorn

From all the different posts I have read about beating Bommal the Dreadhorn in RAID Doom Tower, I have chosen 3 very good ones to share with you here: 

Update: see also post about beating Bommal with just Templar!

Update #2: see also post about Conellia soloing Bommal on Hard!

Team 1: Full Auto Stage 90 Hard Bommal No Legendaries or Dupes

This is a great team combination by MurderInc with relatively accessible champions compared to other teams proposed by other people. 

Much weaker versions of this team and/or replacement champions could be used for lower Dreadhorn levels, but the higher you go the more insane this boss becomes so significantly more effort is required.

Here are the stats he posted:

  • Doompriest - 77k hp 3.1k def 224 speed / Regen set
  • Sinesha - 62.9k hp 2.9k def 203 speed / Regen set
  • Vrask - 95k hp 1.7k def 225 speed / Regen set
  • Vogoth - 98k hp 2.9k def 191 speed / 3x Immortal set
  • Master Butcher - 93k hp 2.4k def 196 speed / Regen set
  • Full auto from the start disable doompriest a2, vogoth a2, vrask a2, master butcher a2 in preset ai.
  • 24/24 wins but its not 100% win rate I can tell by the fight there are 2 fail conditions. Most likely 90%+ success rate.

Video Guide: https://youtu.be/xvu8rMxzrqw

Team 2: Update: a 2nd team from MurderInc

This is again a full auto team without any Legendary champions. It is a variation of his first post.

Comments and Instructions:

  • Magnarr - 95k hp 2.3k def 198 speed 85% CR 182 CD / Immortal x3 or Regen
  • Vrask - 90k hp 2.3k def 190 speed 85% CR / Regen
  • Doompriest - 85k hp 3.5k def 228 speed / Speed + Immortal x2
  • Godseeker Aniri - 80k hp 2.8k def 192 speed / Regen
  • Vogoth - 95k hp 3.1k def 192 speed / Regen
  • Winrate - 70% Fail Condition = Crit rate buff place on doompriest and her spreading it to whole team. Debuffs placed by Vogoth/Magnarr. 3 Crits in a row on Godseeker + 2 bombs.
  • No resistance on anyone. If you replace Magnarr with a non buff healer/reviver or another vogoth/master butcher this will be 100% win rate but slow (11-13 minutes). This team was made to lower the amount of Regen gear needed from the last team. Godseeker Aniri is the game changer in this team as she buffs 'all' sources of healing including gear set bonuses. Magnarr works because of his self healing from the hp burn debuff.
  • Types of Champions you can swap Magnarr for : Vogoth/Master Butcher/Vrask/Maulie/Siphi (a2 off)/Doompriest/Sinesha/Lugan/Painkeeper/Raglin/Minaya/Bergoth/Aox and any other raw healing or revive champion with no buffs or buffs you can switch off with AI.
  • Ai Instructions: Turn off Vrask a2 Doompriest a2 Vogoth a2 and IMPORTANT >>> Set Godseeker a2 as 1st Priority.

Team 3: a team combination by Soda Dragon Gaming

This is a totally different concept team where you strangely want to have as many bombs as possible!

The whole point here is that the Vogoths heal everyone on the bomb damage with support of Vrask and Visix's job is to reduce the Turn Meter as often as possible to spawn more bombs so the team can heal as fast as possible protecting against the boss himself.

Here is the link to his video where he explains it: https://youtu.be/gj0g52HXZ80

Lastly: about Samar

It is also possible to win against Bommal the Dreadhorn with Samar. The reason I am mentioning this at the end is because the champions prepared for the above teams are actually also useful in other parts of the game while Samar was "defined" as a useless champion and only became viable for Bommal due to Plarium's horrible implementation.

While there are people to prepare Samar for only this purpose it is widely acknowledged that he is useless elsewhere in the game and that's why I posted the above teams first. But for the record here is a build with Samar by investoreba1.

Please note when people say "solo Samar" they mean that the main champion is Samar but you do need a weaker supporting team for the Leadership bonus and for champions to die to get bonus from Masteries.

In the below team:

  • Fu-shan is unequipped. He is only there for the Leader Aura.
  • Gemcursed stats and sets are: Immortal, regen. 238 speed, 77k hp, 3450 Def
  • skills: Warmaster and support tree for heals. Only use a1 and lock other skill

Friday, September 10, 2021

UNM Clan Boss 69.93m damage vs 70.27m needed

I have been improving my champions from the untuned team I reported on previously and instead of Nightmare Clan Boss I have been doing Ultra-Nightmare Clan Boss. It was taking 4 keys a day to get the top chest, which was challenging timing-wise since I cannot miss any key.

Today I thought I might manage it in 3 keys but alas I scored 69.93M damage as you can see from the screenshot below. This is so close to the chest requirement of 70.27M damage! I almost did it in 3 keys :)

  

Did you have a similar case like this where you were just a tiny little bit less than required?

I am not mad or anything, I should still improve a lot as there is also the RNG and different Affinities so a lot has to improve before I can comfortably go over 70M with less keys.

I also hope I managed to pull from shards the champions I need to change from my untuned team to a speed-tuned team so I can do 2 key UNM or even 1 key.

Tuesday, September 7, 2021

Guaranteed Champion Summon Events Analysis - RAID Shadow Legends

I prepared an analysis chart to share with you regarding guaranteed champion summons in RAID Shadow Legends.

You can see on the chart below multiple interesting pieces of information:

  • When the previous events happened.
    • Countess Lix - 150 Ancient Shards on 12-Mar-2021
    • Helior - 15 Sacred Shards on 18-Jun-2021
    • Ursala the Mourner - 15 Void Shards on 24-Jun-2021
    • Geomancer - 40 Ancient Shards on 27-Jul-2021
  • Which shards were required and how many of them.
  • Which rarity of champions were given.
  • How many days were in between events.
  • Estimate of when the next even could come.
    • I am estimating it to be roughly around 30th of September and then it would be a Legendary champion.

Monday, September 6, 2021

Roric Wyrmbane Fusion Guide by different Content Creators

Guides by different people for the Roric Wyrmbane fusion:

I will add more as I find them or if you find feel free to post in the comments. Update: already 4 different ones added, I think is enough :)

Guide by Coucouracha:

Link to DropBox download of the below table.

Fusion Guide by BGE

BGE usually does fusion guides, but I don't find it yet for Roric Wyrmbane, will add it as soon as I see it: Update: ready:

Fusion Planning Tool by Kansey-Koryi:

Link to Google Spreadsheet. 

Fusion Calendar HellHades:

They will probably update this page later, so adding it already now:

https://hellhades.com/fusion-guide-roric-wyrmbane/

Champion Overviews:

Thursday, September 2, 2021

1 Key NM (46 mil) with UNTUNED Team, No shields, No counter-attack, No unkillable, No block damage, No increase defense, Full Auto, No Orders - default AI, Average/OK Equipment (some +12, few 4 star)

Today I achieved a comfortable (46 mil) 1 key Nightmare Clan Boss with my untuned Clan Boss Team. I posted previously (here) about achieving 40 mil 1 key NM but that was borderline and a less reliable team while today's achievement was very safe/comfortable and repeatable.

This team is:

  • Untuned
  • No counter-attack champion
  • There are no shields or increase defense or strengthen
  • There is no unkillable or block damage
  • It plays fully on Auto from beginning to the end (in this case Turn 51)
  • There are no special orders or priorities, everything is by default AI.
  • The equipment and/or stats of the champions are average. My Great Hall is very far from max so these kind of stats are poor compared to most Clan Boss videos. I still have a bunch of items at +12 enchantment and few items are 4 star, so there is definitely room for improvement.

Champion Roles

  • Deacon (leader) provides DEF down + Leech and his Aura increases speed for the team. He also manipulates Turn Meter a little bit. As leader and Spirit Affinity he takes the stun. In the spirit of untuned team it does not matter when he casts his skills. His Leech is reliable and his DEF down happens often enough.
  • Geomancer is the main damage dealer.
  • Apothecary is there just to increase Speed. I don't care about his healing since I have no idea when he will do it and on which champion. I would be happy to replace him if I find a better booster.
  • Aox's main purpose is to reduce Clan Boss's attack. He also supports with healing and random debuff extensions and random poisons. Sometimes he can add good damage if he gets lucky with his poisons.
  • Raglin, who was originally my leader to provide increased defense has now been demoted, so the team's defenses are only their own without his leader bonus. He heals based on his attack and he can revive 1 single champion fast. So if one dies it's usually OK, but if the team sometimes loses 2 or 3 from an AOE that's usually gave over. Sometimes Apo kills Raglin by healing the wrong champion so CB targets and kills Raglin. And Raglin also provides a completely random Turn Meter boost, which is why he is impossible to use in speed tuned teams, but in this messy team he is fine. Still, I am looking to replace him also as I only needed his leader bonus in the past.

The good things:

  • Since there is no speed tuning you can plug and play any champion at any time for trying out different things.
  • There is no special setup - just auto from start to finish.
  • None of the champions are required - all of them can be swapped with other champions as long as the basic ingredients remain the same (e.g. someone must do Attack Down on the boss, someone must increase speed and/or Turn Meter).
  • There are many champions which give random Turn Meters which are not possible to use in any Speed Tuning, so this type of strategy allows using all those champions.

 The bad things:

  • With untuned teams there is much bigger RNG so untuned teams are always less reliable or deliver a wider final damage number - sometimes much higher sometimes lower.
  • Although not in this team I want to mention since I learned this from the previous team I used: if you use a poisoner in an untuned team then the RNG could fill up the 10 debuff slots not letting your Attack-down champion to put ATK down on the Clan Boss which may result in an earlier loss. This is why I changed from the previous success I posted to this new team structure without Frozen Banshee.
  • In untuned teams there is also a higher probability of champions doing skills at the wrong time especially since it is surviving so many turns. For example if my Geomancer steals the Clan Boss's increase attack at the right time then there will be less danger for the team, but if he uses that skill before the boss buffs up then the team will take a lot of damage.

The main purpose

I am not making this post to recommend untuned teams, just to say that it is possible and if someone feels lazy or does not have time or does not want to learn speed tuning then they can still achieve 1 key NM without any great requirements.

I am working on my speed tuned team in parallel but so far my untuned team is significantly outperforming my tuned team. This is mostly because I don't have some important champions to make a big difference. In the long run I expect that my future speed tuned team will easily outperform my untuned team but who knows maybe it will not :)

Recorded short video of it

Not to waste your time, I recorded a short video just showing the last turns of the battle and the champions with their equipment / stats. You can check it on my RAID YouTube channel or here:

How does this same team perform on UNM Clan Boss?

Adding this Ultra-Nightmare Clan Boss reference in case someone is curious how this same untuned team performed in UNM:

Just finished a run against Magic Affinity with the same exact team and they did 23.4M damage (picture below). In my notes I had written 22-23 mil from previous runs so this run fell in line with my notes.

This is not bad at all. It makes a comfortable 4 key UNM and with some improvements may be 3 key UNM. However, UNM is a completely different beast with higher requirements.


RAID Fun / Humour - Incubus sacrifices himself (Love-is Series)

RAID Shadow Legends fun stuff / humour:
Love-is Series by COSMOS

Love is... a sacrifice to make her stronger and stronger. (Incubus).