Understanding which Champion the Clan Boss will attack with his Stun attack is critical in building a high performance Team in RAID Shadow Legends.
Here is how the Clan Boss makes his choice:
The checks are made in the order I have shown below:
Check #1) Near Death
If Clan Boss can kill a champion with 100% certainty then that champion is chosen.
(if there are more than 1 near death then the weakest is chosen)
Check #2) Affinity
Note: this step does not apply for Void Clan Boss.
If there is nobody he can kill then he chooses the champion with negative affinity towards him. I.e.
- Spirit Clan Boss will choose the weakest Force Champion
- Force Clan Boss will choose the weakest Magic Champion
- Magic Clan Boss will choose the weakest Spirit Champion
- as mentioned Void Clan Boss does not do this check.
Check #3) Buffs
The Clan Boss will avoid champions who have certain buffs. For example:
- If some champions have Counter-Attack but others do not then he will choose those that do not.
- Similarly, Clan Boss prefers those who do not have Block Damage.
- And those who do not have Increased Defense (or anything that reduces damage)
- And those who do not have Increased Max HP (see below explanation)
EXCEPTION: Steadfast Mastery (Support Tree 1st Tier) seems to be treated as an Increased Max HP buff and follows the same check as this category. Clan Boss prefers to target stun on those champions who do not have this mastery, i.e. who do not have their HP increased above Max.
Note: this works exactly the same way for Rotos the Lost Groom even without having this mastery, because he naturally has the ability to increase his Max HP in his kit. So any champion increasing the Max HP in any way is considered as a "eeky" buff by the Clan Boss.
Note 2: in terms of importance Max HP "buff" is less important than Counter-Attack, i.e. the Clan Boss will prefer to attack someone with Max HP "buff" rather than someone with Counter-Attack buff.
And there are buffs that the Clan Boss does not care about - these have NO IMPACT on his decision making; buffs like:
- Ally Protection
- Block Debuffs
- Continuous Heal
Check #4) % HP
The Clan Boss will check which champion has the lowest percentage of Health left (defense is not considered at all).
He will choose a champion with 20,000 health with 40,000 Max Health over a champion with 15,000 health with 25,000 Max Health, because he is looking for the lowest Health percentage.
Check #5) Position
CB prefers attacking the highest position in the Team: Position 1 (leader) --> 2 --> 3 --> 4 --> 5
The positions are as below:
..... 4 .... 2 .....
...................... 1 (leader)
..... 5 .... 3 .....
So make sure your preferred stun target is in Position 1 or 2.
Usually Position 1 is recommended, but then you will lose any Leader Skill bonus and some of them are very significant such as increasing Defense by 30%+ or Health. However, if it is needed to control the stun target it is better to lose the bonus.
That said, depending on what Team you are making you may get away with putting your preferred stun target in Position 2 or even 3, which then allows you to have a Leader Skill bonus. I have this currently on my Void team where my position 2 is taking the stun allowing me to have +35% Defense from the Leader Skill, because the Leader is significantly stronger (and is Void affinity) compared to the Position 2 champion.