I was curious to see if the companies running RAID are having financial difficulties which may explain why RAID is badly managed (lots of frustrated players, poorly coded game, lots of missing features) and how slow and late game updates arrive (features are promised for over a year and not implemented, the updates that arrive often have problems).
It turns out they are far from having financial difficulties - they are having record revenues / profits, almost doubling the revenues of the previous year! ("increase of 80% to $539 million driven by significant growth of RAID Shadow Legends" - see my picture report below)
Reminder: Plarium, who runs RAID, is an Israeli game developer, owned by an Australian casino company Aristocrat.
With such phenomenal revenues/growth I would expect them to introduce smaller game updates / optimizations / corrections every single month and large game updates on quarterly basis.
They are not only extremely far away from such performance but, on the contrary, often completely ignore their players' feedback and opinions, which is also confirmed by the content creators who are in direct communication with a Plarium representative. I have watched many RAID videos and have heard multiple times the content creators mention in their videos that they constantly give feedback to Plarium but it is by large completely ignored.
I enjoy RAID for the time being (thus my blogging) but the more I play the more problems I discover. I can only hope that things improve, but I have seen this story multiple times with other games, so I am pessimistic about it, but happy to be pleasantly surprised if these companies get their act together otherwise these large revenues will rapidly disappear.