I gathered some info from my research about bombs in RAID Shadow Legends which I share with you here (thanks written at bottom):
Bombs have their own multipliers
Not all bombs are created equal. Souldrinker bombs for example do very little damage. Same for Shazar bombs although I still think Shazar might be decent because positive affinity and his A1 can actually hit really hard if you get a few debuffs to stick.
Bombs scale with the champions ATK, they do not profit from DEF down. The hardest hitting bombs to my knowledge are those of Astralith. She is positive affinity towards the boss, doesn't need Accuracy and boosts your Turn Meter. Still really doubting that just doubling the bomb damage will actually do enough. Someone like Turvold will probably still just out-damage any bomb champion you can field.
Bomb champions & multipliers in RAID
- Champion: Astralith - bomb multiplier: 5 x ATK
- Champion: War Mother - bomb multiplier: 4.25 x ATK
- Champion: Lord Shazar - bomb multiplier: 3.2 x ATK
- Champion: Galkut - bomb multiplier: 4 x ATK
- Champion: Souldrinker - could not find info but people say it is low on both his active and passive bombs
TBD
Skratch made an interesting point. He said War Mother does 100% more damage to bosses now and no one uses her. So will 200% more damage be enough or will we still find it is more effective to just bring the nukers in? (he asked about 200% because the new bomb boss takes 100% more damage from bombs)
Nukers still more powerful than bombs
I think people are severely overestimating that bombs are going to be actually viable at all.
My Shazaar with 5.5k ATK + ATK-up does like 30k a bomb on a booked 4 turn CD if you include his A2 extra turn.
So 60k @ 200% is 180k on a 4 turn CD how is that any better than any other normal nuker?
Thanks to
yunghollow69, Superbalz77, ASH, ayumilove