The Clan Quests' system Plarium announced is poorly designed and will lead to anger and conflicts between RAID players. Here is the timeline I predict and better solutions proposed:
My Prediction on Clan Quests: The system Plarium announced will:
- Clan Quests appear (weekly)
- Whoever is awake or in favorable timezone takes the best/easiest quests
- The rest of the people start waking up.
- Only crappy Clan Quests remain which either pay little or are too hard/annoying to complete.
- Some players will not care, while others will get angry they cannot do any quests and cannot get any rewards.
- This leads to conflicts between people.
- Final result = More anger, More frustration created by Plarium.
My Solutions: What would be better:
- Awarding an appropriate amount to all Clan members when anyone completes any Clan Quest.
- Allowing Clan members to join-in / cooperate to complete Clan Quests (e.g. 5 people working to finish 200 dungeon runs).
- Improving the current crappy chat to facilitate communication.
- Removing the weekly nonsense --> no time limit. Finish whenever you want. Stop damaging people's Real Life! Simply when a quest is completed by the Clan another quest takes its place after a few minutes (you only need to set a maximum number limit on weekly or monthly basis).
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